I refined and iterated on a disaster-relief housing platform, focusing on transforming an initial concept into an MVP that could meaningfully test trust and user behavior.
UX Design, UX Research, Product Management
Resilience Inc
User Persona
Qusetion Refraiming
Competitor Analysis
Key Pain Points
Brainstorm Process
Exploratory Design: User Flow
Exploratory Design : Design Outcome I
Exploratory Design : Design Outcome II

Reflection
As a UX designer
At the early stage of a project, a designer’s role goes beyond organizing and understanding the problem itself. It also requires identifying where the definition of “success” comes from.
A project’s success is often evaluated through multiple lenses: whether the vision is clearly articulated, whether the direction is internally aligned, or whether it convinces decision-makers on a psychological level that the idea can work.
In this context, design is not only a tool for testing real-world feasibility, but can also function to support conceptual viability.
From this project, I realized that although gaining real user traction would remain a challenge, my design practice was not a failure; it operated within a different evaluative framework.
As a Project Lead:
When leading a project, it is important to avoid fixating on “building an app” or “making a website” as the goal. The final form of a product is only an outcome, not the problem itself. The focus should always be on exploring multiple ways to address the core issue.
An MVP does not need to take the shape of a fully developed app or website—it can be a simple prototype or simulation designed solely to validate user needs and test the feasibility of a method.



















